Showing posts with label hitami. Show all posts
Showing posts with label hitami. Show all posts

Saturday, January 11, 2014

Update on "Hitami's Escape From Cursed Book"

I haven't updated the "Hitami's Escape From Cursed Book" (I will short it to HEFCB to for future reference) lately. It was because I was doing my two non-h games for 1GAM challenge. I finally finished them all before 11th January. I now have time left before 1GAM month February.

The good side that I can test the script that I use in HEFCB especially the platform system .I found several bugs in that system which hadn't found yet in HEFCB and I finally solved the bug. Not only that, it gives experience on using GMStudio since after I tried it for first time, some features are really different than classic GM like how to put file icon, using audio engine, placing items, debugging, etc. Finally, it is also improved my pixel art skill a bit and other aspect.

Now, there is no new alpha demo yet, but here's a new revision of Hitami's hair. I added a purple hair clip, which has the same color with her outfit, on both sides of her hair. I am planning to improve my cg art skill too despite that I am still using touchpad to draw it because I feel something is still missing.


One last thing which I forgot to say but better late and never... Happy New Year of 2014!

Wednesday, December 25, 2013

"Hitami's Escape From Cursed Book" Progress (including demo at bottom)

It's been more than a week since I am doing my "Hitami's Escape From Cursed Book" game. So, here are my progress of my game.

These are things I have done for the game:
- Implemented the platformer system
- Designed the character (including the revision)
- Implemented stripping system
- Designed how the Level Selection would be
- Decided what programming model I will use
- And others I forgot

And some pics and screenshots:
Character Design (which is revised from the original)


Title screen (Mock up)
Game Over screen (Mock up)

Level selection

Gameplay (notice that her shoes are thrown away which is the stripping feature has been implemented)
And a h-animation sample



I have also made a ver. 0.1 alpha demo which you can try and download here:
dropbox.com/s/mymkreu8yban342/Hitami%27s%20Escape%20From%20Cursed%20Book-version%20Alpha%200.1.0.0.rar

Control:
- Left/ Right Arrow key: Movement
- Up Arrow key : Jump, Go into portal
- Space key : Select, Escape from h-animation (temporary)

There are still things I need to do like monster design, health system, spriting, etc, but mostly the monster design is the main priority since I need to decide whether to use usual monster or special monster since the setting is inside the book world.

The Start "Hitami's Escape From Cursed Book" Project

After making more than 10 games, especially 12 games this year, I decided to start a h-game which is also my first h-game.

Title

Hitami's Escape From Cursed Book

Genre

Platformer, Hentai

Engine

GMS Standard

Summary

The game is a about a black witch who is trapped inside a trapped inside a cursed book. She must escape from the book page by page and chapter by chapter while she must fight the monster who will strip and raep her.


Since the progress has been made before this post, I will post the progress after this post.