It's been more than a week since I am doing my "Hitami's Escape From Cursed Book" game. So, here are my progress of my game.
These are things I have done for the game:
- Implemented the platformer system
- Designed the character (including the revision)
- Implemented stripping system
- Designed how the Level Selection would be
- Decided what programming model I will use
- And others I forgot
And some pics and screenshots:
Character Design (which is revised from the original) |
Title screen (Mock up) |
Game Over screen (Mock up) |
Level selection |
Gameplay (notice that her shoes are thrown away which is the stripping feature has been implemented) |
And a h-animation sample |
I have also made a ver. 0.1 alpha demo which you can try and download here:
dropbox.com/s/mymkreu8yban342/Hitami%27s%20Escape%20From%20Cursed%20Book-version%20Alpha%200.1.0.0.rar
Control:
- Left/ Right Arrow key: Movement
- Up Arrow key : Jump, Go into portal
- Space key : Select, Escape from h-animation (temporary)
Control:
- Left/ Right Arrow key: Movement
- Up Arrow key : Jump, Go into portal
- Space key : Select, Escape from h-animation (temporary)
There are still things I need to do like monster design, health system, spriting, etc, but mostly the monster design is the main priority since I need to decide whether to use usual monster or special monster since the setting is inside the book world.